![]() ![]() No matter how well the player performs, death is the only outcome to their tale. During this sequence, the player’s health bar disappears and they must make one final stand against Yang. This time when the player defeats Yang, rather than envisioning a red room the protagonist awakens to the gravestones being lit by natural sunlight. If each boss is successfully defeated without being killed, the player can see an alternate ending to each confrontation. Rather than throwing down one final finishing blow on each villain, players now have the option to force their enemy to surrender when they are exhausted of their strength. The Good Ending - Upholding WudeĪfter restarting the adventure, Sifu asks players to take on a new route in life and spare each boss after depleting their health bar. Players who want to see Sifu’s good and true endings have to replay the entire game, but this time spare the lives of each boss rather than finishing them. Driven by guilt, the protagonist is able to “reset” his days taking down every crime boss to give them a second chance. Sifu’s developers have clearly have gone with the modernized way of abandoning revenge in favor of kindness. Sifu’s narrative focuses on ideas of revenge and redemption, yet the former subject has always been a complicated topic when looking at its placement in Chinese culture. To Sifu, killing strayed far from his moral compass and leaves the protagonist only feeling guilt for their actions–hence again why the mysterious voice can be either Yang or the protagonist. To keep things simple, wude is tied to kung fu as the concept explains how engaging in combat is more than just a battle of strength, but a war of ideas. The scene ends with a white screen that introduces “wude” the idea of martial arts morality and the ethics behind fighting. No matter which way the player sees it, both the protagonist and Yang failed to find a path of greater ethics and morals. All Yang wanted to do was potentially save a loved one but was denied such a privilege. However, if they view the young student as Yang, the conversation alludes to the fact that the crime boss’s life was bound to end in failure and regret with no possible moral high ground. If the player is to believe it was the protagonist, the conversation implies that they failed Sifu’s vision for the future. Either the protagonist or Yang could have potentially once stolen the necklace. Sifu then declares that the person who took the talisman was unworthy of the relic and broke his oath.Īfter this conversation, the story can be viewed in two vastly different lights. The student then yells back that taking it was the only way to save “them”. During the conversation, Sifu yells at his student that they were supposed to guard his magic talisman rather than steal it. Nonetheless, the scene depicts a heart-wrenching argument between the student and the master. Due to Yang and the Protagonist both being the master’s former students, it is quite possible that the mysterious voice can be attributed to either character. Upon approaching the graves, they hear an unidentified voice arguing with Sifu. After Yang dies, the protagonist envisions their younger self in a cloudy red room standing above two gravestones. Sifu’s narrative from here on can be seen with various interpretations, but no matter the way you look at it the key points will still stand. In the bad ending, the death of Yang brings no joy to the protagonist as they watch him fall with only a face of sad reflection. Sifu’s bad ending will initiate only after killing Yang during the final battle of the game. Sifu’s bad ending is unlocked by naturally defeating each boss through the act of murder and achieving revenge. Ith that crucial detail in mind, on a first playthrough of Sifu, almost all players will encounter the title’s bad ending because of how they are taught to play the game: bring every opponent that stands in your path to their knees. ![]() For now, it is important to understand that Sifu refers to the player’s teacher who is killed by Yang during the opening of the game and the title for the mantle of master. While this may sound disappointing, the narrative of Sifu gives a proper reason for this that can only be understood after experiencing each of the game’s endings–but we will get back to that soon. Players are never told what the Sifu’s actual name was. ![]() Yes, the old master player kills and leaves his disciple for dead when taking control of Yang is the titular character of the game. For players unaware of the term, “Shifu” (Mandarin), or rather a “Sifu” (Cantonese), is a person of great skill who can also be referred to as a master. During the last level of Sifu, the final confrontation with Yang provides plenty of revealing details about the game’s title for those who are unaware of what it exactly means. Before diving into all three endings, it is important to grasp the concept of what, or rather who Sifu is. ![]()
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